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Piano Game Classic - Challenge Music Tiles instal the new version for iphone
Piano Game Classic - Challenge Music Tiles instal the new version for iphone










Piano Game Classic - Challenge Music Tiles instal the new version for iphone

Also, Pit's aerials are more of a mixup for landing as they're not that safe (aside from a tipper BAir I think). If you've conditioned them to immediately shield upon getup, then grab them and throw them back offstage for another arrow gimp / ledgetrap It's fast, lingers, and hard to punish when autocancelled. Should i fast fall out of nair to combo it into stuff or let it run its course? I've been having trouble landing more than 2 nairs (or anything after those) out of down throw. However, you need to time the fast fall near the end of the move so you get the autocancel while shaving off a good chunk of dead time. Otherwise you'll end up with landing lag. I recommend practicing this in training mode.Īlso, don't quote me on this, but I don't think DThrow -> NAir is his most optimal combo. DThrow -> DAir -> NAir, DThrow -> USmash, DThrow -> FAir generally get more mileage that NAir at early percents. Guardian Orbiters, how do i best utilize them?Īlmost strictly defensive. Like I said previously, you can use them while landing to reverse your momentum offstage while protecting yourself from aerials.












Piano Game Classic - Challenge Music Tiles instal the new version for iphone